“Killzone, with its abrupt, direct title and manufactured fiction never elevated beyond its placement as a technical demonstration. Despite running haggard on PlayStation 2, Killzone embodied attributes which demanded performance from dwindling hardware resources. Dual PlayStation 3 editions existed as expanded E3 demos or stereoscopic 3D endeavors. Even here on Vita Mercenary astounds with ample visual acumen.
And yet, Mercenary carries a, “once more, with feeling,” attribute, wherein narrative coherence is thin but the war conclusively has merit. There are two sides to Killzone’s burly fighting. All it took was a face.”
Read my full review of Killzone: Mercenary at Classic Game Room