On Xbox Live Indies

“In its later years, Microsoft stopped promoting the service as much. XBLIG became a wild west, home to crude zombie shooters, strange MMOs, Minecraft knock-offs, and lurid anime adventures. This became possible via the peer review process. With both Community Games and XBLIG, eager developers uploaded their games, and waited for other developers to go looking for functionality, glitches, or other problems. Those peers either accepted or denied the entry. All 3,300+ games on the service went through this procedure, both a hobbyist projects and serious attempts at making use of this emergent indie service.”

Read my full feature on Xbox Live Indies at Zam

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