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The Lost Atari Laserdisc Game

Atari Playland was canceled before the game was fully designed, but Taylor said the gameplay would have involved floating superimposed ghosts for players to shoot. A player’s view would follow on-rails routes, filmed using a complex, pre-programmed series of camera movements and a rotating platform supporting elaborate sets that could stretch over 40 feet long, Taylor said.

Everything was planned to work in a system designed by Pacific Data Image (which would eventually become part of Dreamworks); every movement was mapped out in advance. “We made little vector models in their system and were able to preview those moves and then figure out exactly how we needed to build the models to make it all work,” said Taylor.

Read my full piece about Atari Playland on Ars

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Arcade 1Up CEO Interview

“Does that mean the company might follow TMNT with Konami’s other popular brawlers like The Simpsons or X-Men? Bachrach paused for a few seconds when we asked him, then he replied, “Uh, we agree with you that they are very popular cabinets.”

He laughed. So, are those games happening too? “Maybe,” he said with another laugh. “I cannot confirm or deny that.”

Read the full interview at ArsTechnica

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