Tag Archives: pc

Frogun Impressions

“Renata is welcome to return in sequels or even other genres. She’s a positive force who is out to do the right thing, either totally ignorant of the danger or unwilling to accept it. Her fantasy world matches her personality, persistently saturated, cheery, and wholesome. If Frogun is truly retro in any sense, it’s in the smiling and wholly good heroine with a simple goal.”

Read my full piece on Frogun in PC Gamer

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Ex-Zodiac Impressions

“On that note, Ex-Zodiac isn’t “inspired by Star Fox because Nintendo won’t give us a new Star Fox,” so much as it’s a barely-skirting-copyright replica of every enemy type, every glimpse of fog-based draw-in, even the death sequences that see the hero’s ship going down as the camera dramatically spins around the crash.”

Read my full piece on Ex-Zodiac in PC Gamer

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Steam & SHMUPs

“Discovery comes easy when wandering a hall of video games, each churning attract screens. Without arcades, those random hubs found by curious Google hunters such as Thacker were it for the shmup’s exposure, outside of certain studios aiming at the die-hard audience. The genre, and with it the shmup’s myriad of sci-fi, fantasy, and military fetishism, fell into disrepair. The mainstream gaming public chewed on ever increasing polygon counts; the dedicated shmup fan sifted through what amounted to back alley digital dumpsters seeking anything of merit still made with scrappy 2D sprites, subwoofer crushing explosions, and mountainous end level bosses.”

Read my full feature on PC SHMUPs at PC Gamer

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