“The main hook, that perverse, commercialized violence (particularly in such numbers), can’t sustain Sniper Elite 4 either. Seeing a skull rupture, brain jiggle, and fragments of each scatter with bullet impact rapidly turns repetitive. Larger scaled stage design only means more enemies and more of this one-off gimmick.”
Tag Archives: ps4
“As great as MyPark and Pro-Am are in theory, both modes’ leaderboards are too full of players that appear to have paid their way upward. Regardless of where MyCareer gameplay happens, the slog of leveling eases with NBA 2K17’s Virtual Currency, which can be bought in amounts that range from $2 to $100. While gameplay skill factors in, high player ratings carry obvious and substantial impact, with less urgency to improve for higher VC payouts. Never mind how this comes at odds with the hard work and success theme of Aaron Covington’s story.”
There’s a normal life to consider. This is where Drake resides during his time off. Reaching near death in the deserts of Uncharted 3 must have slowed his adventurous sense, forcing him to reconsider what matters. He now dives for treasure as part of a salvage company. A video game protagonist with a playable day job—how odd. The Mario Bros. may be plumbers, but they’ve never unclogged a residential toilet in-game.
“Sony’s San Diego Studio has been working on The Show since 2006; they’ve spent years building up these details. Their organic approach to sports simulations is unparalleled, enough to oust their rival 2K Sports from the world baseball games entirely as of 2013. San Diego Studio’s baseball has matured into an unpredictable, dicey, and irregular sim. Otherwise, this wouldn’t be baseball. 2K couldn’t catch up, so they dropped out.”
“A vocal computer AI calls out bad people as targets. Markers aim predominantly at people in hoodies, UbiSoft socially blind to the real world stigmas they’re perpetuating. Then they make The Division’s government-led vigilantes equally villainous. Men in hoodies are killed for looting dead bodies; Division members loot their victim’s corpses. No one comments on the ethical paradox.”
“At worst, Until Dawn does not know what it wants. There’s the main killer, the flamethrower madman, ghostly activities, pasty clawed creatures, and a twist equivalent to an implausible Scooby-Doo episode. To bunch the sub-genres as a catch-all, Until Dawn will push an uncalled for, once dormant mental health trope. Chapters rummage through the remains of a crumbling 50’s era psychiatric hospital, turning a character into a rambling, googly-eyed nut tripping on supposed after-effects of PTSD. It would be out of place as a straight-jacketed caricature in the 1940s let alone 2015.”
“It is lunacy they exist in videogame form. Women and those of color as protagonists continue to be called a financial risk in publisher’s eyes. Homophobic and embarrassingly close minded? Here’s a check for a TV show. Then a lunchbox and a mug and a boardgame and shirts and Christmas ornaments. At the top of the pile is a retail videogame. You know, for the kids. All of this is wasteful novelty merchandise destined for garage sales across the deep south. Sort of like those singing rubber fish stapled to a plastic base that sing, “Take Me To the River.” Thrift store owners must hate those things. They’ll hate Duck Dynasty too.”