Category Archives: Video Game Reviews

Yonder Review

“Yonder comes from Australian studio Prideful Sloth games. For the developer of Yonder, there’s no better name to represent their output. Yonder won’t pressure anyone when wandering the landscapes of Gemea. Without leveling, without health, without time restrictions, everything you do is free of confinement. Yonder is, plainly, a game of almost nothing where you need do nothing.”

Read my full review of Yonder at Polygon.

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Sniper Elite 4 Review

“The main hook, that perverse, commercialized violence (particularly in such numbers), can’t sustain Sniper Elite 4 either. Seeing a skull rupture, brain jiggle, and fragments of each scatter with bullet impact rapidly turns repetitive. Larger scaled stage design only means more enemies and more of this one-off gimmick.”

Read my full Sniper Elite 4 review at Polygon

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NBA 2K17 Review

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“As great as MyPark and Pro-Am are in theory, both modes’ leaderboards are too full of players that appear to have paid their way upward. Regardless of where MyCareer gameplay happens, the slog of leveling eases with NBA 2K17’s Virtual Currency, which can be bought in amounts that range from $2 to $100. While gameplay skill factors in, high player ratings carry obvious and substantial impact, with less urgency to improve for higher VC payouts. Never mind how this comes at odds with the hard work and success theme of Aaron Covington’s story.”

Read my full NBA 2K17 review at Polygon

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On Madden 17 and Ultimate Team

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“Beginning with FIFA 2009, the Ultimate Team feature quickly escalated into a mainstay, the result of that dream-like, pretend billionaire culture. It’s a distinctly American thing in terms of pro football, if seemingly stronger post-recession when this all took off. Built on the idea of artificial scarcity and tantalizing reward screens, Madden 17’s Ultimate Team reaches a crescendo. Pyrotechnics flare when menu surfing. There are flashing lights, tempting countdown clocks and shimmering gold borders, all reaching maximum gaudiness in Madden 17.”

Read my full thoughts on Madden 17 via Paste Games

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Dangerous Golf and Jackass

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“There’s a touch of innocent social consciousness to the work. Dangerous Golf ribs America’s food obsession by staging scenarios in stocked kitchens. Australian levels exist in a deserted gas station, the only landmark for miles. France-based challenges impart their snooty admiration for fine art and museums. The British show off their castles, stocked with suits of armor, lit by stained glass. It’s quaint, a bit of friendly joking with national stereotypes. ”

Read my full feature on Dangerous Golf via Playboy

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On Nathan Drake and Uncharted 4

Uncharted 4: A Thief’s End™_20160511134839

There’s a normal life to consider. This is where Drake resides during his time off. Reaching near death in the deserts of Uncharted 3 must have slowed his adventurous sense, forcing him to reconsider what matters. He now dives for treasure as part of a salvage company. A video game protagonist with a playable day job—how odd. The Mario Bros. may be plumbers, but they’ve never unclogged a residential toilet in-game.

Read my full feature on Uncharted 4 on Playboy

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On MLB: The Show 16 and Chaos

MLB(R) The Show(TM) 16

“Sony’s San Diego Studio has been working on The Show since 2006; they’ve spent years building up these details. Their organic approach to sports simulations is unparalleled, enough to oust their rival 2K Sports from the world baseball games entirely as of 2013. San Diego Studio’s baseball has matured into an unpredictable, dicey, and irregular sim. Otherwise, this wouldn’t be baseball. 2K couldn’t catch up, so they dropped out.”

Read my feature on MLB: The Show 16 via Playboy

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